mwo nav alpha. Im going to go against the grain and suggest poptarts as well. mwo nav alpha

 
 Im going to go against the grain and suggest poptarts as wellmwo nav alpha  A teammate got him with a medium laser before I could shoot again

S. Generally, an Atlas wants to dump a huge alpha strike, then twist to absorb damage on the arms while its weapons cycle. 5% heat for 3% pulse laser duration and 10% cooldown, definitely seems worth. 0 has their own equipment lookup section, and custom mechs, there's really no reason to use Smurfys at all anymore. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. Most popular community and official content for the past week. 5%, Heat -5%, Range +5%, Laser Duration -7. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Despite this, no method of data transmission or storage is 100% secure. The should add light theme too. But imo if you want to run LBX10 then either you run multiple (Cyclops Slejpnir) or use weapons that match their cooldown. Personally I would prefer fleas over locust. 7 (85 tonner) Nightstar 9FC- 400 engine plus tweak does 73kph (insanely fast for a 95 tonner) Rodruby • 2 yr. Most IS heavies can run AC20 2 snub, some have suggested the Mad 5M, others include the Thanatos (the variant with ac20 quirks), Warhammer 6R, & Catapult K2. pdf". not enough to have a really significant effect on your 'Mech. No general chat to ask technical questions and such about our mechs, unbalanced matchmaking, EU player sent to Oceania server (yay 200+ ping. Great hard point positions, extra armor (bit like the urbie) to trade a few hits and still quite fast. First guy was a heavy. Yes you can alpha for 90% heat, though most of the time you want to shoot 2 top HPPC + 1 to sustain better DPS. nav-alpha. 15. Uziel 2S is the fastest, but dual ballistic Bushwackers can get almost the same top speed and at 97 KPH the payload space is the same between the two. Gonna give you 1. Ftn Tons Chassis Variant BuildName Loadout Engine BuildLink Range Clan: 35One suggestion from me, The PHX-2 [mwo. Second mech I saw was a medium, Alpha strike deleted him. The next version is 2xHG40 + 4xERML, 2xJJ, 350XL More or less this version: link 1 alpha 104 DMG, after that only the HG should be triggered. ) MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. 5 Damage each — GHSL = 3 — 25. nav-alpha. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Playing in a group is the best way to learn a game, and some MWO groups are still playing faction play. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. For our convenience and pleasure (all variants also have pretty good armor quirks): SR-1: Gauss Cooldown -15%, Ballistic Velocity +15%, Heat -5%. I think some of those mechs may be challenging to do well in if we are excluding clan mechs and weapons with ammo. Master Warrant Officer. nav-alpha. com ). "August free mech launched, Incubus INC-5 (C) with polygon pattern. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. Its mounts are a bit low-slung so you can't hill hump very well, and they are on both sides of the mech so you can't cleanly side-peek either. The LB10s are relatively fast cycling, the SRMs are slower to cooldown. Also, during CS22, the Call-to-Arms feature for Competitive Play. For the record, my previous go-to 'mech was the Blackjack BJ-1 with a superstock AC/2 build, here is the build I've been using on the Panther: How do you Panther?Quintessa-K • 10 mo. For Lights, consider the Hero Panther Katana Kat (PNT-KK). Join the discord for updates. You could lose the AMS and tweak the armor a bit and get some more DHS if you feel that's better. The Rakshasa is a completly diffrent mech the annihlator in lore was extinct to non-existant in the inner sphere until after the clans Dragoon compromise brought the Wolf's dragoons to the inner sphere bringing with them annnilators and other star league mechs many like the Annihilator never actually existed in the Inner sphere as Kerenksy took them and the plans with him before any major. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. There's a player run contest for highest damage in an Atlas running right now, the point leader is like 1700 damage and 7 kills. com and in-game events, and also has commands to pull data from The Jarl's List (leaderboard. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. ENERGY; Name Damage Heat Cooldown Duration Optimal Range Max Range Velocity DPS HPS DPH Slots Tons Health FactionAt this time, 2. 4kph) with a hgauss has a optimal range of 220 (Putting it square into the overcranked snub ppcs territory) and 3. You are playing a game where 50-point alpha strikes are nothing exceptional. Build #2: Nova with 2xHLL + 4xHML (Mean big alpha that gets you up to 85% Heat Capacity, but needs time to hide+cool) This build can be rushed when mech runs hot. Alpha heat is 16. it was too brawly for me. Warhammer Hero Black Widow - 4 torso ballistics, slightly lower mounted, but a 70t mech. Bushwhacker X1, three torso mounts, and a narrow front profile. Rifleman IIC with the LPL +2 quirk is a great fire support mech. For Reference I give you this. com). The laser & ppc overheat to alpha is not accurate, especially for clan mechs and a number of strong IS builds too. I've been using 2xERPPC+3xUAC/2+ECM for a long time, it's always been a lot of fun for me and definitely a "carry/farm hard" choice, it's a nice balance between poptart and sustain dakka with a frontloaded lean. CRD-6T is great for up close and personal engagements with 2SNPPC and sml. For Mediums, an underutilized option is the Phoenix Hawk 1B (PXH-1B). The other 55% is based on other performance stats. Laser mixes become trickier and I generally have to play it for a week or two to determine how much ammo I need to bring. Never compare Clan and Innersphere stuff because Clan tech is much more efficient in damage, critical. 1: Keep moving. Hello guys, I need a help/tips with creating my first build. You can, for instance, do an old-school FS9-A with 8 SPL, or you can do something like this and be effective at mid- and short-range: 43 damage alpha with huge beam duration decrease. The CRB-20 has only 6 energy mounts, so it's not going to be a great push mech or brawler. You can either dead side the mech with the ppcs in the right arm or put them in the left to retain firepower after losing the gauss torso. Missile skills narrow the spread of your chainfire MRMs for firehose. Fire+hide. Back to top. You can also sort of make an atlas-lite with an ac 20 etc and some. made it easy to look up obscure things like ghost heat penalties and limits. I got the platinum pack, and am looking for recommendations for the Adder A. ~Removed/shaved 0. And you gain 2 tons compared to the 2A so you can still be fast. A rotary ac5 and 2 med lasers. Also, during CS22, the Call-to-Arms feature for Competitive Play. 2023-07-02: Added Solaris Maps: Caves, Jungle, Steiner Colosseum. So Tier 5 can be matchmade up to Tier 3. Especially if you want to use killing an Atlas. For mid-range energy builds, I like to have a higher alpha strike. Feel clueless on where to start and find decent builds. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. Seeing it in hindsight this build is trash. Problem is, it goes away after half a second, so you can't input a numerical armor value. nav-alpha. Welcome to GrimMechs! This site is an ISENGRIM project created by Tarogato and Scuro and is supported by our community contributors - a tireless legion of trusted and proven high-tier competitive mechwarriors who live the meta and are dedicated to providing the community with curated mech builds, mech-ranking lists, and the occasional tutorial and. MechDB was made with countless hours of work by one MWO fan, and is free to use with no ads. Okay, after some testing, the MedPulse+MRM40 setup really didn't work. Ah, that build is slower than snail slime and can barely put out enough damage to kill maybe one light and another assault, even assuming all rounds land on target. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. you can run 140kph with 36 srm tubes, enough to backstab assaults in 2 alphas at most. I recently purchased the Cyclops sleipnir because I saw many on various sites saying it was good. I am with you about the fonts! A little bigger and the colors on Black are nearly unreadable. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. if you want Locust, I recommend the -1E with 6 Medium Lasers. I actually love HSL quirks. just has timeless builds and lastly : Read the two . MRMs are for doing less damage but from further away. The better option is to keep it and buy more mech bays if you are able. IS XL's have 3 crits per side torso, so die to a torso destruction. The high torso mounts and small hill-peeking profile also means you can expose minimal part of your mech while getting both ERPPC's down range. When you fire weapons, you get all the heat they create, but it immediately starts dissipating at an extremely fast pace (not after 1 sec. RoboTrotsky • 10 mo. 4 missile hardpoint, 2 energy, 1 ballistic. Trying to set up EBJ with a CUAC20 and 2 heavy LLs. Less Armor = Less Survivability. nav-alpha. 2HLL + 6ERML is a 75-point alpha. Roughneck Hero mech - Bolt - 4 high mounted shoulder ballistics. nav-alpha. The Marauder II Alpha is the best mech in the game. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. It feels pretty pathetic when i know i might instead just use some clan GIGA ALPHA laser vomit and do million times more damage in single exposure. Weapons: 2x LRM 15 / 2x Light PPC / 6x Machine Guns. nav-alpha. Started MWO recently and got in love with Kaiju back in MW5, and definitely want to learn how to Assaults with him. It will be cut to. HOWEVER, the PIR-CI is a solid performer. Probably the best IS LRM boat right now. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. For me, it's all about winning those trades every time I poke from behind cover. HNT-PA: 4xSRM6 on the torsos, medium pulse lasers on the arms. DHS = double heat sink. pdfs "IS" and "Clan hitboxes. Can’t find any meta lists featuring an Atlas brawl build (I mean come on, at least feature it in F tier ;. But have you ever downgraded a Marauder's PPCs and Autocannons in favor of a more powerful engine?Also probably Hellbringer. nav-alpha. Can also be refitted as a MRM60 brawler. it's unique and is basically a mechwarrior simulation at it's core. Register now, and join us on our discord for more MWO goodness! And above all, enjoy the site!Last year, MWO changed some of the weapon systems in game and one of the changes allows the firing of 3 Snub Nose PPCs (SNPPCs) without triggering ghost heat. When you put your torso deep down the opponent may shoot not only your ct, but even opposite torso. 2. This mechlab allows to you to: Design mech loadouts and link to them ; Export/Import loadouts from the website into MWO client and. Max JJs, 2ERPPCs for constant poptarting, 10 SL or ERSL or SPL for loving things up at. )Now I’ve tried sticking a pair of heavy ppcs in the shoulders and an ultra ac 5 in the arm but it runs incredibly hot for my taste. 36 comments. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. Keep in mind that because of the high extent of refits possible in MWO, lore/kitchen sink builds are rarely viable and optimization around specific engagement style rules the battlefield. nav-alpha. My current statistically best medium is a 6 MPL Nova. Poke with the ER PPC and melt off their armor with the medium lasers. I echo the 2 RAC5 bushwacker. 5 when Splash is included) Damage Limit ( It has a Splash Effect. That being said, I struggled with this game and went looking for loadouts and build tips. They sport 2 energy hard points on each leg, that require a "second pilot/gunner", to operate, and in MWO there isn't that kind of A. Register now, and join us on our discord for more MWO goodness! And. The aim for this change is to make single heat sinks into valid options for number of mechs and build configurations. 135 damage in 10 secs + skilltree helps a lot because loads of DHS. 68 (4x2. Things that are working: - Browse (mechs and equipment. 65kph is decent enough for an assault, I think. Less Armor = Less Survivability. Gotta watch the heat, though. Crusader 5K and 6T also have amazing mounts and jump jets, making for very easy poptarting as well as room to spam SRMs or small lasers to help if you get pushed. You can also change the Heatsink for a CAP. In TT you didn't see a mash of IS and Clan mechs fighting on the same team. you can run an lbx 20 and smls on it or do the common mpl hmg build. Shadowhawk-2K with 3x MRM20 is great, or 3x MRM10 3x LPPC. 42 H/s. Omni builds are fine, but need to use the CT for obvious reasons. 655 posts. Basic idea is a mostly brawler, can alpha everything with no ghost heat. ago. Sometimes the best thing is to just rock out in your WANG in Mechwarrior Online!Build code: go with either the 20% velocity or 40% jam chance option. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. The nature of the teams and maps also factors into all of this and it's what makes it preferable to have a high alpha or some high DPS at one given range rather than having low alpha in many different situations. Nova Cat B, 6xLRM15+TAG. Find a good spot and just spam click enemies. They're fast, have some quirks for agility, and the ECM goes a really long way towards papering. Enhanced UAC/RAC nodes now provide Jam time duration to Rotary Auto Cannons as well. PGI even gave 3*AMS-capable NVA-S(C) Nova for free. MWO has gotten to the point where exclusivity really doesn't and shouldn't matter, plus you have people putting MWO Packages into MW5 and there's not a lot of issue with it. Welcome to having "metaphorical egg-on-your-face" for the timebeing, 'Kirv Goldblade', as I happen to explicitly NOT be talking about the Stock Loadout for the ANH-GZ(LGD) at all. If stare time concerns you, swap things around a little for a brace of cMPLs for still slightly better sustain and even more damage than the LB-20X. com). isengrim. Also, during CS22, the Call-to-Arms feature for Competitive Play will be active - which allows teams to. nav-alpha. Javelin with medium laser +1 quirk is my favorite light mech. One mech that I think can be safely suggested is the Mad Cat MK II B - you will need to refit its weapons, but built properly it's very effective both when. 3 AtO instead of 2. I have tried using an omnipod with only 2 energy hardpoints and it still happens, and also tried. nav-alpha. ROTARY AC/5 and ROTARY AC/2. Keep. Can you imagine if MWO's GUI didn't lag every time you clicked anything, was organised sensibly, it didn't take 5 clicks to get to anything and, dare I dream, didn't halve your framerate in-game?I'm guessing no, that people would say you should either boat more sustainable MLs or MPLs or bump up a group of HMLs into an HLL. Which of the hero mechs do you recommend to arm with SNPPC, pulse lasers, machine guns or SRMs?So I picked up the Nanuq as my Hero Mech during the event, and I'm looking for more builds to run on it, or with Warhawks in general. It's not very common. Most people are going to sensibly stick in endosteel right off the bat, or plug in a Clan XL engine, etc. Spent the rest of the match chasing fights that were over before I got there. I would hesitate slightly to recommend that Mad Dog build if they are newer, simply for the rage-inducing factor of watching half your AC20 shots splat in to the terrain in front of you because 'holy fucking shit, is that mounted in my arm or in my godamned foot?!'The Splat Dog might be better, both for ease of use and teaching ghost heat management. Maybe I made it during launch and it wasn't really stable at the time and I put it on the shelf - for about ten years. VERSION 1. Pattonesque Jul 14, 2004 johnny jesus and the infield fly rule Crusader trip report so far: Crael with 10MG/4SRM6 does a lot of DPS but has to stare and is fragile/priority target. #6 VeeOt Dragon. com). The CRB-20 has only 6 energy mounts, so it's not going to. SRM6's and MRM10's take up the same number of slots. 1. But that's not to say that you can't make builds with multiple weapons system that actually are effective. I will. This will be a bit awkward. 5% SR-KOLOSS: SRM. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. The madcat LRM boat [mwo. - One less binary in the high mounted torso, one less jump jet, no tComp, weird weapon placement (can right-side peek pretty well though), arm mounts are low, LFE. The crb-20 is has no jump jets so it can't poptart. Noooot a fan of the grid iron buuut lets see. ago. This thing wants Solaris City all day every day. tehwubbles • 10 mo. Lct-3m is also a good mech for lasers and speed. 2. Just pick a medium that calls to you and check the weapons that it can use, given that those are weapons you want to try and use, after that you can decide more things as you got the basics down. org) and ‘mech builds from MechDB ( mwo. ~45% of your MS is based on your damage. I started playing a couple months ago and am on the verge of getting into Tier 2. JJ and speed allows this mech to position quickly, pop-tart with the 2 top PPCs, and a big CT makes this mech XL safe with twisting recommended to use ST and arm armor. i think mechdb has replaced it. Yeah, I could see running in and playing the 2hll 2ermlas completely wrong and eating a bunch of damage. Modern Naval Warfare is the next generation naval combat simulator, which will immerse you in the dark and unforgiving world of the modern high-tech naval battlefield. Ilostmycactus Aug 11, 2022 @ 10:27pm. The lppcs and mrm10s feels the best so far, the one lpl match I had was really good too, but I don't see much of a reason to use it on the shadowhawk rather than the giga quirked wolverine (high mounts yes, but much better quirks on the wolverine and more armor). Ferro doesn't provide more protection per point, only more points per ton. Last edited by The Fifth Horseman ; May 10 @ 12:49am. Im going to go against the grain and suggest poptarts as well. All rights reserved. Main question. Canada & USA 1-800-667-8743 | International +1 604-436-5900. Welcome back to MWO! LRM behavior remains unchanged both for IS & Clan per se. Of the ones you listed fury is pretty good. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. Zeus. Posted 24 July 2022 - 03:02 PM. Night star 10P - can do 4 arm mounted RAC2s, with quite high arms, one of the best RAC builds out there. . All data transmitted to and from the website is encrypted, and measures are in place to ensure its secure storage. ALSO NOTE: Another viable build I have found is scaling down to a Standard Engine 290 and fitting dual HGauss plus AC-20. isengrim. ER mediums with base mech quirks have an optimal range of 420 meters, but are able to hit up to 840. You can access the site here: If you would like more frequent updates or to talk about features/report bugs etc, you may join the MechDB discord:. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. Military,. You may do this by clicking the "Donate" button at the top or bottom of the page. With 3LPL it's only a 39-pt alpha, and there is the ghost heat issue to manage. If they don’t mind the minimum range atms are a really good choice, but personally I run a shadowcat B with the right torso set to the A variant, so I can mount 3 srm6 with Artemis and two heavy small lasers. As an honourable mention the orginal mechlab used for many years was the one from smurfy: Unfortunatelly it is no longer updated so please refer to nav-alpha if you want up-to-date data. MAD II Alpha has the very hot 2 Heavy PPC/ MRM 60 combo, which dumps 90 damage on a target with super high mounts. Our integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. 1. what mechs do you have lying around? lots of older mechs are viable again and there are some unusual builds which can do work. Nov 6, 2022. com]), but the disparity's not huge (even the brawlers are like 20 max DPS). The Cougar H head does give you ECM but you loose the Set bonus for having a pure Prime variant, which reduces the cooldown bonus to mere 10%. com). Wonder if any old timers are still on here? HBizzle trying to get back into the game. 121 for Javelin) It jumps almost twice as high (82m vs. MechDBOur integration of online build tools such as 'Smurfy's MechLab' and 'MechDB', as well as providing a rating system, makes the builds easy to browse and adapt. S. Cyclops 10-Q and the Maddog-A have a good missile hard points as well. nav-alpha. Armor: 138 Clan Ferro. Hvy lasers have a long burn time and require more exposure to the enemy, so being able to quickly re-position during cooldown and strike from an unexpected angle is important. Pulse laser, 1x LRM20 + Artemis and 1 AMS, not to mention the BAP. I echo the 2 RAC5 bushwacker. First I gotta say, I'm a filthy casual, I refuse to do homework in most games because I want to learn things organically. If you alpha once and wait a generous 4 seconds before firing again, you will have dissipated 9. Armor is allocated by points, not by weight. 5: 1. User mechbays,. 1. Most of the other variants have slightly better peak DPS (like some of the guassvomit [mwo. S. I tried a Stalker, but it felt so slow and was awful with hill climb Stalkers are a bit of an acquired taste, for sure; they're not fast, they're not the cutting edge, they just keep coming. You can run MRMs on any IS mech with good hardpoints. The BH Timberwolf is an excellent direct-fire laser platform in its So8 configuration; most other good Timby builds base themselves on the S CT and take the BH left torso for the ECM, with your choice of RT to support whatever your gameplan is. alpha. Clan ATM had major changes, basically losing its IDF (Indirect Fire) mode, aka shoot over the hill. Unfortunately with the decline of player base and it being more and more outdated over time, I fear it’s finally been taken down. #10. I've tried most of them so far. The roughneck is another great brawling mech, with better mounts than the orion. MWO is still in maintenance mode. I am now an assault backstabbing menace who can punish any lonely mech in the backlines, but also brawl with any single light mech. MechWarrior Online. Now that MechDB 2. Are these two weapons really horrible, or is there a right. Essentially you are one of the fastest and most heavily armored mediums. isengrim. The Flea 20 is one I bought recently (stealth armour). How we got from Before to After mech layout, as below: 1. . ), need to go into a match to actually speak to player and ask stuff (and get killed btw and then insulted at by said players) If it wasn't such poorly designed I'd have stick to the game. More armor, ECM, JJ and bursts a little harder with more heat capacity than Scorch. Especially because nescar is a thing in the current meta, faster Mechs/loadouts work great at the moment. Second mech I saw was a medium, Alpha strike deleted him. org mwo. User mechbays, custom theorycraft, equipment tables, (some) mobile support, available now at mwo. Its a nice little poptart skirmisher and comfy to drive. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). Max Engine Rating: 170. 5ton ammo by shaving armor from head/arm/legs. Checked my SHoppers Drugmart, and local Magazine shop. Rookie. The crb-20 is has no jump jets so it can't poptart. org) and ‘mech builds from MechDB (mwo. 5 damage alphastrikes. I bought Annihilator-1p and these two weapons are a big disappointment, I leave the game with 40-50 damage even after shooting the enemy a lot. includes ghost heat tables!) You can access the site here: Should probably get the Twitter up and running again. com and in-game events, and also has commands to pull data from The Jarl's List ( leaderboard. Energy is low mounted on one arm, but the missiles are all grouped together very high by your cockpit. Nnnnoooo it's that the Avatar actually owes its existence to captured Clan Maddog/Vulture mechs ("the Avatar's design is based on captured Vulture OmniMechs") and the Sunder was the result of the IS capturing and reverse engineering Summoners and Hellbringers ("The Sunder is the product of what was learned from captured Loki[ and. MWO Comp is pleased to announce the details of the 2023 MWO Comp Championship Series (MWO CS), a worldwide competition that will determine which team is the strongest MWO team in 2023! A collaborative effort between MWO Comp and Piranha Games, the Championship Series is designed to serve as the true end game for. So you can alpha your launchers at 50-100 m and open the armor on any Assault. sorry for the long absence, MechDB is back with an all-new 2. My experience, and I have a lot of it, is that what works today may not work tomorrow and what. Only bad thing it is Orion with not so good arms. The overhaul of nav-alpha is sexy though. . 0 - BETA view changelog Equipment menus in the Mechlab are now collapsable. PS you can put 5 ERML in the UAC20 one instead of 4 HML and that's pretty good too. com (Tierlist S thru A are completed and updated with all new mechs and such. HAG50 looks nice too, but the slightly different cooldown will be annoying, and the longer burst of the HAG30 might make pop tarting more difficult. Simple yet effective. Many Units both competitive and casual recruit out of the MWO Comp Discord server which can be found here: ReplySniper Heavies: The Warhammer 6R is a classic, and it can mount 2 light gauss and 2 erppc. Typically, MRM-heavy or exclusive mechs are ones with torso mounted missile hardpoints. The MWO Bot is a verified community discord bot that can keep you up to date with news from mwomercs. 2HLL + 6ERML is a 75-point alpha. Cool shots are mandatory. org) and ‘mech builds from MechDB (mwo. The KFX-PR, COM-TDK, UM-K9, UM-R80 and WLF-GR mechs are also great, but since they are only available for MC I excluded them from the list (though the UM-R80 will be released for C-Bills later, I suppose). found a build online for it but haven't tried it. I've tried most of them so far. ago. 7 alpha strikes until overheat. Whether you need help with entry level mech builds, would like to share your own creations, or wish to have a discussion about game mechanics, we've been the primary unofficial MW:O community since 2012. He also regularly updates it with announced mechs, so mechs that haven’t even been introduced are on there for theory crafting. Essentially you are one of the fastest and most heavily armored mediums. isengrim. Now I might. Military, Canada, Rank. It's maximized in terms of roomy with only shoulder/upper arm actuators and is jump-capable. I wouldn't call that useless. MechSpecs is a community for every level of MechWarrior Online fan. by Affectionate-Fig-394. Awesome 8R, 4xLRM15+TAG, Artemis optional. #mwo #mechwarrioronline #battletech Marauder II 4HP Build Showcase | Mechwarrior OnlineBuild : : WWE. I recommend setting up a chain-fire weapon group and then just rapidly right-click to set up the cooldown sequence, then hold down your alpha strike weapon group to chain fire at a much faster fire rate. It's quite good with 4xLPL and ECM because the hardpoint mounts are so well-placed. Very hot,. c) Click on the HSL quirk you are looking for. Let's review. Currently I'm using the 3 erll build and it just feels bad. Large X pulses feel like they really need a buff, their DPS is only barely above a normal large pulse laser. Insane but I love it. #10 justcallme A S H. You can do all that with a Thunderbolt 10SE, but only at reasonable firepower: If you're running IS heavies, you'll want to drop some speed to pick up better firepower. And there is the problem, quick match can not be compared to competitive. Well, MRMs are only Inner Sphere tech so you can't use a Clan mech. - Donations! SA Forums - Something AwfulSomething Awful -Every 'Mech in MWO can mount at least one AMS, some 'Mechs can carry up to four AMS systems. Personal favorite is the centurion AH with an AC20, many SRMs, and an XL engine. Not necessarily enough games to account for bad matches etc, but at least a sampling. com.