Naya mana dorks. Magic: The Gathering deck-building aide for assembling a mana base. Naya mana dorks

 
Magic: The Gathering deck-building aide for assembling a mana baseNaya mana dorks  The mtg best 1 drop creatures edh is a great way to get started in EDH

Small mana creatures just aren't worth the card slot. de) Price (Europe - cardmarket. Mana Crypt gives you mana for 0 mana, with a negligible downside. If you're interested in speed, there are a couple of other classes of cards to look for as well. but there isn't a concise list of the best Mana Dorks in CEDH. Grand Warlord Radha is in fact an elf, and in her own way, unless she has vigilance, she does tap to give you mana. Smothering Tithe generates one mana each time an opponent draws a card and doesn’t pay the tax. Otherwise about 5-10% of your deck is 1 mana creatures, which aren’t as useful turn 5-10 when you want to be throwing haymakers. Much as this is a contained card it does also scale nicely with some things, notably getting vigilance, and holding equipment. Slow Fetch Land. A fantastic mana dork, the green/black Deathrite Shaman, earned three Pro Tour Top 8 finishes, over 105 Grand Prix top 8 finishes. A good mana dork - a creature that can be tapped for mana - is worth its weight in gold, and probably evil gold rings too. Access to green means access to land ramp. However, as a reward for running a Naya mana base, Jetmir runs directly in opposition to one of the best cards for tribal strategies - [[Collected Company]]. [ [Lake of the Dead]]. If a card with a colorless cost has one or more colored mana pips somewhere in its rules text,. I'm probably going to go the typical step 1) drop Uril, step 2) blow up all the lands route. Format: Commander User Submitted Deck Deck Date: May 31, 2023 Archetype: Inga and Esika. Enchantment Mana: Additional Mana: Any Color CMC: Commander Legacy Vintage Color Identity: Naya Ramp. Welcome back to another Casually Competitive MTG Understanding cEDH Discussion video!Mana Base Calculator: A Samut deck can be quite good at ramping. They're identical, so let's just go Zacama 1 for now. Best manabase and dorks for Naya splash? I'd like to try a Naya splash in a relatively "stock" list, but I've seen a number of different approaches, and I'm not sure the best way. Most infinite Mana combos cost 4-6 Mana to get going. Blightsoil Druid. Typically y ou see both Elvish Mystic and Llanowar Elves in Mono-Green Devotion and Naya Winota as a way to cast spells ahead of curve. If hitting 3 mana on turn 2 or 5 or 6 mana on turn 3 is important to your deck then dorks are absolutely necessary. Naya Winota aims to play lots of low-cost, non-Human ‘mana dorks’ in order to trigger Winota’s and throw out an obscene number of game-ending Humans on attack. Land Creature CMC:. True Dual. 1x High Tide. Its combination of early mana denial and Ruric Thar, the. New Additions from 2021: 14. Given that Alpha is full of some of Magic: The Gathering’s most powerful cards, it should be no surprise that Demonic Tutor is one of the best MTG tutor cards in the game. The average mana dork costs one, the average mana rock costs 2. 00 $ 0. Just don't call her a "mana dork". 5 mana dorks is the correct number for a lot of cubes and you shouldn't feel bad for going that high, even if it means your 1-drops section is comically large. An Ally tribal deck is going to have quite a lot of creature spells to cast. This deck will be looking to spam out mana dorks and overwhelming our opponents with our board presence through various pump effects. 4. This three-mana Creature wins the game through infinite combat steps. 1x Honor-Worn Shaku. We want to ramp into mana from rocks and dorks ASAP to start locking down our opponents and destroying their lands. Or at least have that discussion. Dork Alternate Names: Mana Dork. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A colorless creature in Magic is a creature that doesn’t have any colored pips in its mana cost. Commands a deck where you get to effectively 11 mana and you win (or a little more than that for the sake of interaction, but still. In these groups, mana dorks are much better. But alas, most of the best 5C mana. Multiplayer: 3/5. cubrey • 2 yr. ) But now comes this new card, [ [Rocco, Cabaretti Caretaker]], a Naya [ [Chord of. Llanowar Elves, Elvish Mystic, Boreal Druid, Joraga. Magic: The Gathering deck-building aide for assembling a mana base. Here lies the backbone of our strategy: mana dorks. Additional colors are. [ [Llanowar Elves]] cost 1 to make a specific colored mana and. 1x Snow-Covered Forest. Similarly, lavamancer offers the 2 damage every turn without having to go through that risky combat phase. So, we all know [ [Godo, Bandit Warlord]]. In more casual edh, the abundance of board wipes makes dorks a risky mana investment, while "put lands into play" ramp is more reliable since mld is generally frowned upon. 4x Silverblade Paladin. . This kind of costing should be done more often, especially when it comes to great white cards. When this leaves the battlefield, that card returns to the battlefield. Mana dorks let you do stuff earlier on. Artifact 139 Creature 120 Enchantment 31 Planeswalker 3Incubation Druid’s extra mana not only enables random eight-drops like. 6 mana. I run each of the borderposts (because they are artifacts), 8 mana dorks, and some other color fix cards that are staples in commander to ramp me up, and if I really wanted to, I could throw a Mana Flare into the deck as well, but it works fine without any more lands. And most green decks will have creature synergies anyway. Image: Wizards of the Coast. Zirda, the Dawnwaker. and call it done. Imagine Smothering Tithe with this type of mana cost. I'm about to finish and start ordering some cards for my Tyvar the Belicose edh. 1x Mana Vault. Lotus Cobra at 2 mana is also solid. Cast Rocco, find Moon Blessed Cleric to get Food Chain on top of your deck. Tap all lands target player controls and that player loses all unspent mana. Xenk, Paladin Unbroken. If you don't consider proxies an alternative then no, there's not a competitive alternative. Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way. Turn 2 you get a 5 drop. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I chose Zacama as the commander because, once we play him, we can use his abilities to blow up our opponent's mana rocks/dorks, further locking down the. 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Another example is [ [Rivaz of the Claw]] which taps for 2 mana of any color for casting dragons. Creature CMC: Dork Druid Elf Commander Legacy Modern Vintage Color Identity: Naya Mana: Naya Ramp. Naya in the Magic: The Gathering Standard format has become meta,. Creatures with reusable mana abilities. Typical Magic slang refers to these creatures as dorks, but they're so strong that I prefer to think of them as jocks. These are the core of the deck, allowing me to get stupid amounts of mana stupidly early. Creature CMC: Dork Druid Elf Commander Legacy Modern Pauper. In cedh, fast mana is key, and 1-mana dorks are some of the best among 0-mana rocks. Casual*. It also sees play in 19% of all Commander decks, according to EDHREC. Doing so will let Bell-Ringer untap Yisan + the 2 mana dorks. Here's a possible list of examples: Top 10 Multiple Token-Makers That Cost Less Than Seven Mana. trading 2/3 toughness for 1/1 deathtouch seems fair. (If this card is your chosen companion, you may put it into your hand from outside the game for as a sorcery. The answer lies in the artifacts. Upvote 0. Boss Naya runs six mana dorks: 2@ Birds of Paradise and 4@ Noble Hierarch. And here’s why. These mana dorks all have very low power and toughness, and will act more as an. 286 votes, 104 comments. with Find and cast them in the same turn, activate a Shalai, Voice of. There are some creatures that untap permanents… [ [fatesticher]] and [ [Kelpie Guide]] come to. To fill out the deck, we have a few insanely powerful cards just because we have room. Criteria: Dimir instants and sorceries not resulting in an extra turn with mana value seven or greater that can be cast for less or have an ability that either reduces the cost or can activate an effect for a lesser cost than the mana value of the card. Even in dual color they aren’t ideal. Phone: (920) 437-3629. #28. Against Rakdos especially. Utopia Sprawl is a mana dork that doesn't die to Bolt. 00 $ 0. Spent an ungodly amount of money on cards. Mana Dorks. Metalworker. 32K views 11 days ago #tcg #mtg #magicthegathering. Beyond this notable difference, Delighted Halfling is actually worse than most other mana dorks as she only produces colored mana for legendary spells. Buy At TCGplayer. 1x Horizon Canopy. Upvoted 0. TCGPlayer $1. It gets +7/+7 and gains trample until the end of turn. com) Price (USA - cardkingdom. SaintWacko Naya • Additional comment actions. Having too little mana, too much mana, or the wrong color (s) of mana. 605. That’s gonna be tough in Jeskai colors, that’s more of a green effect which is why Jeskai ascendancy decks in other formats are usually 4 color. Effects that reduce the generic mana cost of an activation cost can't reduce that cost's colored mana requirements. Magic: The Gathering deck-building aide for assembling a mana base. Zacama 2 and Zacama 1 can be resolved in your choice of order. Whether you’re trying to attack your opponent as early as possible, trying to accelerate your mana, or trying to assemble some perfect combos, you likely need some 1-drops. Table View. 1. Optoger Temur • 7 mo. 1x Mana Drain. Some classic examples are; Elvish Mystic, Birds of Paradise, and Llanowar Elves. Explore. Really good for commander centric low color decks, like Sisay and Selvala. Most dorks also only cost 1 mana which is significantly faster than many of the aforementioned cards as etb ramp cards tend to cost anywhere between 2-6 mana to actually use. Bloom Tender can even go mana positive with the right cards in play. And second, Deathrite Shaman is one of the most versatile mana dorks in existence. Both Elves and Lumberjack have Activated Mana ability. Magic: The Gathering deck-building aide for assembling a mana base. Compares poorly to Wayfarer's Bauble, which has a similar sequence but leaves you with a land, not a treasure. Creatures with reusable mana abilities. ago. If your budget allows for it, any of the expensive 0 mana ramp artifacts are strong. The Great Henge. I think if your mana dork in the command zone produces 3 or more mana then it's going to be excellent assuming a decent casting cost. 1x Sheltered Thicket. You will see that the list currently has 105 cards. To get more value than you would from a dork, you have to consistently be able to recur them each turn, meaning that you also have to have a sac outlet on board. Kappa Tech-Wrecker. In Magic: The Gathering, the plane of Alara was once split into five shards, each composed of just one color of mana and its two allies. At mana value 2, there’s Bloom Tender, Gilded Drake, Phantasmal Image, and Dark Confidant. These all have the. Exuberant Firestoker. Deadeye needs 6 Mana to cast plus another 2 to activate his ability so he needs 8 mana plus a very specific creature to combo out. Mana Dorks and Rocks. I just don't get this kind of result with the other two types of mana ramp. Krenko, Tin Street Kingpin. . The inclusion of mana dorks in Magic: the Gathering decks has been a game-shaping dynamic ceded in the original MTG sets and that's where today's history lesson begins. 2. Most mana dorks like Llanowar Elves, Elvish Mystic, and even Faeburrow Elder or Somberwald Sage end up being mana neutral with haste, so you can dump your hand quickly. Mana dorks and landfallers start the compounding effects of ramp earliest, and produce bonus mana without using up extra cards — which maximizes the “peak mana” you can produce from any given hand. Which you take will depend on what your deck needs; in two-color decks, the untapped Battlements might be better, but in three-color decks, you might value the colored mana source of the Village more. 2. Which you take will depend on what your deck needs; in two-color decks, the untapped Battlements might be better, but in three-color decks, you might value the colored mana source of the Village more. Isochron is the go to infinite Mana combo because it only needs 2 cards which are easily tutored and it relies on Mana rocks/dorks so it's reliably done by turn 3. Danitha Capashen, Paragon. The best mana dorks in ALL of commander, right here, right now!Use our Tcgplayer affiliate link to buy cards:Nitpicking N. I think I'd also play it in Najeela, just because resolving her is so important. But when it comes to absurd amounts of mana from a two-drop, it's difficult to beat Rofellos, Llanowar. With cards that will use saprolings as resources and quite a bit of pump and beaters available in Naya colors, these two won’t take long to finish out a game. In Magic: The Gathering, five warrior clans rule the plane of Tarkir. Mistbind Clique (4) Creature — Faerie Wizard (4/4) Flash. If you’re already fine playing Winds of Abandon as a sorcery-speed Path to Exile, then consider that Dec-in-Stone makes the opponent spend. Elvish mystic, avacyns pilgrim, llanowar elves, and fyndhorn elves to make five with birds. Creature Attendant Rith's Attendant Artifact Creature Attendant CMC: Commander Legacy Vintage Color Identity: Naya Mana: Naya Sac Ritual Dork Alternate Names: Mana Dork Creatures with reusable mana abilities. 2. 2x Sacred Foundry. 1. e. 1/2. Zacama 1 resolves, untapping all of your lands. Type Mana Color identity Set EDHrec Salt Score Price (Germany - miraclegames. Lots of ramp. Essentially, lean towards the 2 for 1s that are colorless. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Rampant Growth. I do however count Arbor Elf as a mana dork because it is assumed that you play a. Eligible Sets: Kaldheim, Kaldheim Commander, Strixhaven, Commander 2021, Modern Horizons 2, Adventures in the Forgotten Realms, Forgotten Realms Commander, Innistrad: Midnight Hunt, Midnight Hunt Commander. Bloom Tender is a five color deck’s ideal Mana Dork, and still a pretty decent card in other contexts. Best colors for big fatties. Most decks want mana rocks, but not every deck wants their mana on creatures. It is possible to build very stable 5c mana bases without any expensive fetches or shocks with just the filter lands, painlands, and the rainbow lands. ) Gatherer is the Magic Card Database. Literally put sol ring, arcane signet and thought vessel in every deck lol. Make things cost more (damping sphere / thalia / etc. The mtg best 1 drop creatures edh is a great way to get started in EDH. Naya by Zoltan Boros & Gabor Szikszai. Pentad Prism – Usually starts with 2 charge counters that can be consumed for free to make one mana of any color. 1x Snow-Covered Forest. #5. Manna for Life Ministries Food Pantry. How powerful depends on the quality of one mana removal and 3 mana. Two-mana rocks like the Diamonds can definitely be very powerful. Anyways, you get the picture. It's so easy to pull off and is in mono-blue, hugely opening up which decks it fits into. 1x Hierophant's Chalice. The Naya Company deck isn't that popular at the moment, but it is definitely worth keeping an eye on. Mana dork is commonplace MTG slang for a creature with a low converted mana cost (typically a one or two-drop) that produces mana to help a deck cast its spells. Samut also boosts the power of creatures that can be too slow. Arbor Elf, Elvish Mystic, Llanowar Elves, and Fyndhorn Elves are all 1-drop mana-producing creatures. 2x Gilded Lotus. Similar Deck Space Card Recommendations. Before doing that just wanted to check your opinion on the current list. Llanowar Elves has a lot going for it. This is a list of all 1-mana creatures that have been printed with “best” being defined as having the highest power and toughness for their mana cost. A mana dork is a low-cost CMC creature that can produce mana, typically by tapping. 1. Free Form, $130 (28 tix), spaceoddity. i don’t know what your main deck is like, but it could be helpful to lean into a higher amount of green mana, because chances are you have a lot of color fixing spells that use green. Sol Ring gives you 2 mana also, only costs 1 mana, and has no downside. Modern Mana on a Budget. It's #2. Mox Diamond. Related: Magic: The Gathering – The Best Creature Cards In Phyrexia: All Will Be OneA must-include in any of your mono-black Commander decks and incredibly powerful if you have outlets to spend your mana on like Torment of Hailfire. Overall, glad they printed it, but it's no BoP in terms of its universality. Bloom Tender. Creature Automatic CMC: Mana: Colorless Elf Color Identity: Golgari Commander Legacy Vintage Legendary. Cycling (, Discard this card: Draw a card. Sorceries: if you aren’t going to run boardwipes, that’s cool. You will see that the list currently has 105 cards. Generate mana and stop your spells from being countered using Delighted Halfling. Mana Dorks. ago. Rofellos used to break this rule by the absurd amounts of mana he'd make as a 2-drop, but nothing comes close except for Voyaging Satyr untapping Cradle, and that's less consistent and even less powerful in. 6), it could add mana to a player’s mana pool when it resolves, and it’s not a loyalty ability. The power of these decks with and. I would look at 5c cEDH mana bases. Mana Base. 2. Deckcycle Feature Queue. 2. Whether you’re trying to attack your opponent as early as possible, trying to accelerate your mana, or trying to assemble some perfect combos, you likely need some 1-drops. Fax Number: (920) 437-1891. Use this to ramp up. Mono-Red 229 decks. Kodama of the West Tree. 00 . 1x Izzet Signet. Samut also boosts the power of creatures that can. 2 mana to shut down one of your opponent's nonland permanent, Most likely their rocks. Another awsome thing ive seen recently with mana dorks is the new green black commander, Meren of Clan Nel Toth, allows you to sac. ). Cryptolith Rite turns every Creature into mana dorks. Playing a mana dork on turn 1 is one of the strongest opening plays in this format, and because there are so many mana dorks, you can rely on having this as an opening play. Mana Cost: Mana Value: 3. Card View. A God in Esper and a Commander for mana dorks! Be sure to check out for all the spoilers (sortable and filterable) and the latest pre-order prices! Commander Legends: Battle for Baldur's Gate. Red's mana manufacturers are often single-use but compensate with powerful tools that put you turns ahead of your foes. #5. Rattleclaw Mystic. First, it sits at an awkward 4 CMC for a resource development spell. My dream is the complete cycle of shard mana dorks Reply. It would still be amazing, and it would only see play in mono-white decks (and as a result, would probably cost $3. Green's primary small creatures are Elves and Humans. Voyaging Satyr has some interesting interactions with Nykthos. Mana dorks will almost always be faster than land ramp especially sorcery based land ramp. PigeonsYeet • Big Big Chungus • 1 yr. It really depends on how important hitting specific points on your curve is. 1x Turnabout. 4K. Also you can go with persist combo route that is synergetic with all your deck and requires 3 or 4 cards to combo so your group will be OK if you win on turn 8-10 with. But I am pretty sure it was just a roofie, date rape drug. He buffs them up and they help cast crazy things. My mono green deck runs only 3 "mana dorks", which are Rofellos, Oracle of Mul Daya, and Solemn Simulacrum. MTGCardFetcher • 7 mo. Change my mind. Note that it just says. Spend this mana only to cast a legendary spell, and that spell can't be countered. Secondly, it is a creature with a popular creature type—elf. This mana rock is restricted in Vintage, banned in Legacy, but legal in. I think optimizing mana bases isn't that big of a concern even for cEDH. Creatures with reusable mana abilities. Tempest Land. Tempest Land. Some number of mana dorks Circle of dreams druid taps for big mana, rift sower is a fun t1 play, heart Warden acts as a redraw if you need it. While they are more susceptible to removal, they also can take advantage of all the cards that benefit creatures. First off, let's get the usual definition out of the way: A mana rock is a noncreature, nonland artifact that can produce its own mana as its primary function. Feature Queue. Creature Mana: Any Color CMC: Dork Elf Color Identity: Golgari Brawl Commander Historic Legacy Modern Pioneer Standard Vintage. Gahiji, Honored One. There’s no other card that gives you two mana for one with no downside, and this ultra-consistent ramp card can go in any EDH deck, making it. T: Add C. Hanweir Battlements and Flamekin Village are basically free sources of haste you can keep in the mana base. Opinions on my Tyvar the Bellicose list. Llanowar Elves has a lot going for it. Because generating Mana is a core characteristic of the colour Green, you’ll find many of these dorks in Green, though Red also has a sub-theme of generating bursts of Mana (though at a cost). Naya Soulbeast enters the battlefield with X +1/+1 counters on it, where X is the total mana value of all cards revealed this way. . People want some sort of "ramp"…Mana dorks that cost 2 are much worse than mana producing creatures that cost 1. Combination of Scepter + Dramatic and Mana Dorks Thrasios, Triton Hero Adding both blue and green take the deck to a new level with access to powerful enablers and outlets. Naya Mana Land Lair. Exchanging one land for another is less impactful than a spell. The most commonly played green creature in Commander is Llanowar Elves, which is indicative of green’s reliance on mana dorks. Secondly, if you actually bothered to read that massive wall of sets, you'll notice there is no The Brother's War on there. 1x Boros Signet. 4x Stomping Ground. O Mana, Where Art Thou. creature-, and land-destruction spells. Creature CMC: Dork Druid Elf Color Identity: Golgari Commander Legacy Modern Pauper Vintage Ramp. The Sage costs three and taps for three for any color that can only be used for dorks! That means that this alone will trigger Inga and Esika. Letting your opponent have three mana on their second turn is extremely dangerous in a 1v1 format, and if you have. Mana Rant is a informative / comedy podcast that talks about Magic the Gathering, with heavy focus on MTG Arena, the Historic format and Brawl. I really miss Llanowar Elves. And here’s why. For Mono green devotion/ G/x devotion variants, the land count seems to fluxuate between 22-24, with the dork count. $ 0. It’s a collection of the best 1 mana creatures for EDH. Step 3 - Ramp. : Add , , or . There aren't many mana dorks that can reliably tap for five or more mana, and in any Elf deck worth its salt, Priest of Titania is essentially just a 2/1 Gaea's Cradle - except it costs $5, rather than $1,000. Your point for colored vs colorless mana is also important. His dash ability allows him to be a good top deck. All Magic: the Gathering dual lands that produce green and white mana, updated to Doctor Who. Mana Rocks of 2021. Opinions on my Tyvar the Bellicose list. Creatures with reusable mana abilities. Vesper Ghoul only generates 1 mana, so, that's a bit of a problem. Whenever one or more creatures you control attack, add that much mana in any combination of R and/or G. I run a 470 non-powered cube all themed around counters, but boy does it sound like I should run more dorks 😂. A Turn 1 Mana Dork is the strongest possible play in Standard according to most people. Another example is [ [Rivaz of the Claw]] which taps for 2 mana of any color for casting dragons. Katilda’s an interesting enough tribal lord of sorts; while she’s not strictly support for Humans, she obviously pairs well with the ability she grants to turn all of them into mana dorks! Given their go-wide tendencies, you can easily turn a board into a massive. While blue mainly uses single use card draw spells to keep the gas flowing, green relies heavily on creatures to provide the same benefit. Ramp Theme. This gives you a threat that will stick around, and with built-in trample can become a huge threat with pump spells like Vines Of Vastwood and Titanic Growth. It’s your. The__Odor • 4 yr. 1x Fellwar Stone. Lastly, Anowan is pretty good. Chalice on 1 shuts down most of the mana dorks people play. These all have the ability to tap and add one green mana to your mana pool. It’s not unusual to have 5 to 10. Green Bay, WI - 54302. +2: Create a 1/1 green Elf Druid creature token with " {T}: Add. I'd like to try a Naya splash in a relatively "stock" list, but I've seen a number of different approaches, and I'm not sure the best way to do it… Mana dorks are better early gamr because they can come down turn 1 and (usually) make colored mana, or they'll be better if your deck can repeatedly untap them. Next turn (which I know is a big ask), cast Chain and exile both Rocco and Cleric, generating 8. [[Thran Dynamo]] - 4 mana to make 3 mana is one of the most efficient cheap (price wise) rocks in existence [[Gilded Lotus]] - you are in 4 colors, so this making 3 of any color you need is great. The plan was to float a whole bunch of mana, play Avenger of Zendikar with a million plant tokens, and then Hoof the table. Compare to. First of all, it is one of the most iconic creatures in all of Magic: The Gathering and has been around since Alpha. If they are just ramping faster kill anything that let's them drop more than one land a turn. Temur Sabertooth + Wirewood Symbiote + elf + dork that makes 4 mana+ Hyrax Tower Scout + Kogla, the Titan Ape + dork that makes 5 mana+ Staff of Domination / Umbral Manual / Sword of Paruns + any dork that makes a bunch of mana Devoted Druid + Luxior, Giada’s Gift is technically a thing too. 1 drop: 4 2 drop: 4 3 drop: 2. The inclusion of mana dorks in Magic: the Gathering decks has been a game-shaping dynamic ceded in the original MTG sets and that's where today's history lesson begins. Adding two mana in a combination of colors enables lots of multicolor cards like Omnath, Locus of All, and Niv-Mizzet Reborn which would be far harder to use otherwise. Naya wgr "High Tide" Storm Combo This is a deck that aims to produce massive amounts of mana and draw tons of cards, with also the ability to use Zacama, Primal Calamity powerful removal abilities to clear most if not all of the opponents boards. We've got a different sort of tribal deck to showcase today: a mana dork tribal deck! Rather than be united by a shared type line, this deck plays a ton of creatures with mana abilities, all bound together by the mighty Raggadragga, Goreguts Boss, who not only gives them a colossal +2/+2 but also a weird sort of vigilance, so they can attack. EDH Mana Rocks. Scheming Fence, the best Azorius mana dork that doesn't even produce mana. In terms of gameplay, white is an allied color to green, so having some sort of overlap in terms of ramp (especially through mana dorks, since white already has a multitude of mechanics that focus on going wide) is perfectly fine, especially so in this case since OP has gone out of their way to find a unique way of accomplishing that function. Mana acceleration is a powerful approach to pull ahead in a game, and both of these serve that purpose well. Naya is the perfect color combination for all sorts of creature-based combos with cards like Devoted Druid and Kiki-Jiki,. I think if your mana dork in the command zone produces 3 or more mana then it's going to be excellent assuming a decent casting cost.